Form Validation
using UnityEngine;
using WeendieGames.FormBehavior;
public class FormBehaviorDemo : MonoBehaviour
{
//Values
string email = "contact@weendie.games";
string ip = "127.0.0.1";
//Validation Results
bool emailResult = false;
bool ipResult = false;
// Start is called before the first frame update
void Start()
{
//
emailResult = FormBehaviorData.ValidateString(email, FormBehaviorData.FormatValidation.Email);
Debug.Log("'"+ email + "' validation result: "+ emailResult);
//
ipResult = FormBehaviorData.ValidateString(ip, FormBehaviorData.FormatValidation.IPV4);
Debug.Log("'" + ip + "' validation result: " + ipResult);
}
}
Last updated